Why, yes!
From the Transformers Prime line, I present: Wheeljack.
Contrary to G1's scatterprocessored mad scientist Wheeljack, this modernized version is depicted as a gruff, seasoned warrior and a lone wolf anti-hero with deep-rooted problems with authority.
In fact, the only thing he hates more than what he calls "the brass" telling him what to do, is a Decepticon.
The only loyalty he really knows is to his old sub-faction: the Wreckers, a standalone elite black ops unit.
Even though they carried the Autobot-insignia and worked towards the Autobot cause, they didn't consider themselves Autobots per se.
These days, the Wreckers, both officially and unofficially, don't exist anymore.
This due to most of them either getting destroyed, going missing or officially joining the Autobot ranks.
Not caring about the G1-purists' neverending flood of complaints, I really like this incarnation of Wheeljack, both as a character and as a figure.
His colorscheme and headsculpt are pretty obviously homages to G1. And he still transforms into a Lancia Stratos custom, be it a bit altered to not be an exact copy and to fit the overall designs of the Prime Transformers.
First off, the obligatory bit where I whine and bitch:
Although official pictures depict his arms stretched out as far as they can, I don't like doing that for several reasons.
First: standing him up straight with his arms stretched down all the way makes his hands reach below his knees, which in turn makes him look like a gorilla. I mean, come on, he deserves better than that.
Second: doing this also reveals some less-than-flattering details, such as the joint which connects the arm to the shoulder, and the combined swivel-'n-balljoint which connects the shoulder to the body.
Now, visible joints aren't necessarily a problem, but, in general, if they can be hidden without drawbacks, hide them.
Other than that he feels strong and sturdy, his broad shoulders add to an air of power and placing his blades in his hands really give off a message along the lines of "Don't mess with him.".
Here and there his alt-mode's plating might get in the way of posing, but his poseability is good enough nonetheless.
As said his arms are on balljoints, as are his head, hands, legs and feet. Additionally, his elbows and knees bend about 90 degrees, so nothing extreme, but you don't really feel like something's missing.
Oh, one thing I do miss: I would have liked a way for him to store his blades on his back. You know, like, all ninja-y and stuff.
Of course, the 5 mm pegs on the blades' handles fit in the holes on his shoulders, but that's as far as storing them in robot-mode goes.
Oh well.
Am I done yet?
Oh, right, the transformation.
Yeah, I like his transformation. Nowhere is it overly complicated or insultingly easy.
His chestplate detaches and folds up, and at the same time the two prongs behind his head twist in order to fold together, and all of this hides his head, creates his alt-mode's roof and correctly places his spoiler.
Basically just folding up his arms and shoulders, and snapping it onto the previously created part completes the car's rear and doors.
The only gimmick here is that the part where his hands are attached to needs to be turned 180 degrees in order to get them out of the way and places cockpit's windows in a more prominent (and useful) place.
Snap these together to make a whole, and congratulations! You have the world's most pointless gerwalk.
Hahahaha, oh, the humor, I can't take it.
From here we'll meet some nifty engineering.
His shins basically consist of three parts: a white part where the wheel is attached to, a white one with the foot and the grey part which serves as a skeleton of sorts, as it connects (to) everything around it.
First, the wheel-part folds out, making the wheel itself point forward. Then the foot needs to fold down as far as possible, ballet-style. This allows for the wheel-part to actually slide down a previously hidden metal strip.
Then the foot-part turns around 180 degrees and a tab will slide into the wheel-part, completing one half of the car's front. Repeat on the other side, twist the legs until it makes sense and snap the hood together.
All that's left from here is snapping everything together to form a surprisingly compact semi-futuristic racecar.
One thing: pay attention to the knee-spikes, they may tend to get in the way, but when done correctly they fit snugly underneath the car's doors.
Now you have a car and a set of blades.
There are actually three different ways of attaching them to the car. Can you say "compensation" ?
The first you'll find on the front of the car, in the open bits besides where the grill usually is: two tabs that fit in the slots in the blades' handles.
Attaching them there results in a racer with elephantesque tusks. Doesn't look too bad, but doesn't really fit the car.
Remember the holes on 'Jack's shoulders? Well, they ended up just above his car-mode's rear wheels, and of course you can also put the blades there.
This gives him some sort of exhaust-pipes. Placed remarkably high. With blades attached to them. Pointing forward.
I have absolutely no idea how this would be useful, and it looks kind of awkward.
No, I prefer what's behind door number three: namely hiding the blades from sight completely, underneath the car-mode.
Now, after transformation his feet ended up sole-to-sole, with each having a tab sticking out.
These tabs are the same size as the ones near the grill, and placing the blades there effectively hides them. Plus, there are also some indents for the 5 mm pegs, so it all fits perfectly.
The verdict: a really good figure, a solid representation of my favorite Autobot from Transformers Prime and I daresay a very good homage to G1 Wheeljack as well.
His attitude goes for miles and he has some pretty nifty features.
He makes me looking forward to what else the Prime line has to offer.




